using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("ChatLogFrameBones")]
	public class ChatLogFrameBones : MonoClass
	{
		public Transform m_PlayerIcon => method_3<Transform>("m_PlayerIcon");

		public Transform m_MessagesTopLeft => method_3<Transform>("m_MessagesTopLeft");

		public Transform m_MessagesBottomRight => method_3<Transform>("m_MessagesBottomRight");

		public ChatLogFrameBones(IntPtr address, string className)
			: base(address, className)
		{
		}

		public ChatLogFrameBones(IntPtr address)
			: this(address, "ChatLogFrameBones")
		{
		}
	}
}
